A simple game of balance, strategy and luck. The game can be played at simple levels for any child 3+ or with more sophisticated rules for those with a strategic turn of mind. Simply pick a cube from the bag and place it on the playing board. If the board tips enough for the end to hit the table you lose.
For the younger player, simply pile it up and play anywhere on the board, just don't tip it! For those wanting more of a challenge, exclude the middle section above the balance disk. For those wanting the ultimate in strategy the full rules are below, but it is definitely more challenging.
At the simple level the strategy is to balance pieces, each turn choosing a safe spot for your cube. Moving to the mid-level doesn't change the strategy particularly as it simply avoids the safe zone in the middle. As you hit the full game the strategy builds; you have a specific end and the zones gain point values so the further you place it from the centre the more points you gain - however you also push the balance of the board down in your direction making it easier for your opponent to balance their next piece - maybe choosing a lower value would make it harder for their next move? The game rules offer variants if you wish to increase the difficulty.
And just when you thought it was getting easy - the cubes are all different woods and therefore different densities, the heaviest might be double the lightest in weight changing strategically where you can place them. As each turn brings a new piece selected blind from a bag you won't know until it is chosen how the weight of the cube will affect your strategy.
Each game is made from genuine hardwoods, hand-crafted in a UK workshop. The precise woods chosen will vary, but as an example, the model photographed here is made from:
The game is hand-made to order as an heirloom family game. Current cost in 2025 is £249.99 + P&P.
One Tippit™ board made up of a playing surface with four scoring zones on a semi-circular balance disk.
52 Playing cubes shared between both players - stored in a bag and selected each round without looking:
The board is finely balanced such that the lightest piece can be placed in zone 4 with nothing else on the board, and the heaviest piece can only be placed in zone one with nothing else on the board, this careful calculation is at the heart of the game. The surface on which you place the board could influence this balance substantially, so choosing where to play the game is important. A smooth low-friction surface such as a stone kitchen worktop, or a piece of glass is the optimum 'table', wooden tables will also work well, but anything material such as a table-cloth or carpet is likely to substantially reduce the ability for the playing board to tip as required.
Oldest player starts first. In subsequent rounds, alternate who starts.
The simplest version of the rules. Take one piece at a time from the bag, place it anywhere on either side of the playing surface (or even in the centre), you can even stack pieces on top of each other. But... if placing your piece means that the playing surface touches the table, you lose that round. Play until the first person wins 10 rounds to find the overall winner, or first to 100 points.
The same rules as for beginners but with two extra tweaks
The same rules as for improvers, but with some extra tweaks
How you handle the pieces depend on the level at which you are playing:
Scoring varies depending on the level at which you are playing:
If after placing a piece and removing the hand, the piece then slides but remains on the playing surface, you score as though you had placed the piece in the final resting place, noting if it now sits across a zone divider and scoring accordingly.
If you want more challenges, then you can extend the rules. You could: